
#include "IGlobal.h"
#include "member_BEvent.h"

using namespace BWE;

#ifdef _LINUX_
#include <sys/time.h>
#endif

#ifdef _WIN32
#include <Windows.h>
#endif

member_BEvent::member_BEvent(BEvent* event)
{
	boss = event;
	window = 0;
	type = Event_None;
	time = bTime();
	focusInWidget = 0;
	focusOutWidget = 0;
	focused = false;
	key = Key_None;
}
member_BEvent::~member_BEvent()
{

}
